2D and 3D Animation Course: 4-Month Schedule
This 4-month intensive course covers the fundamentals and advanced concepts of 2D and 3D animation. It is designed to equip students with the skills required to create professional-level animations. The course focuses on practical learning, including animation principles, software proficiency, and portfolio development.
Week 1: Introduction to Animation
Day 1: Overview of Animation (History, Industry Trends, Job Roles)
Day 2: Understanding the 12 Principles of Animation
Day 3: Types of Animation: Traditional, Digital, Stop Motion
Day 4: Introduction to Animation Tools (Toon Boom, Adobe Animate)
Day 5: Hands-on: Creating Simple Animations Using Keyframes
Week 2: Drawing Basics for Animation
Day 1: Fundamentals of Sketching and Storyboarding
Day 2: Character Design and Anatomy Basics
Day 3: Expressions and Gesture Drawing
Day 4: Perspective and Composition Techniques
Day 5: Storyboarding Exercise
Week 3: Digital 2D Animation Basics
Day 1: Introduction to Adobe Animate Interface
Day 2: Understanding Layers and Timeline
Day 3: Drawing and Rigging Characters
Day 4: Animation Techniques: Tweening and Frame-by-Frame
Day 5: Creating a Short Animated Scene
Week 4: Enhancing 2D Animation Skills
Day 1: Understanding Timing and Spacing
Day 2: Adding Motion and Effects
Day 3: Lip-Sync Animation Basics
Day 4: Using Audio in Animations
Day 5: Mini Project: Animating a Dialogue Scene
Week 5: Advanced Techniques in 2D Animation
Day 1: Animating Complex Character Movements
Day 2: Special Effects Animation (Water, Fire, Smoke)
Day 3: Adding Depth with Parallax Effects
Day 4: Working on Smooth Transitions
Day 5: Project: Create a 30-Second Animated Clip
Week 6: Introduction to 3D Animation
Day 1: Understanding 3D Animation (Concepts and Applications)
Day 2: Introduction to Blender/Maya (User Interface)
Day 3: Basic 3D Modeling and Texturing
Day 4: Understanding 3D Lighting and Camera Angles
Day 5: Creating a Simple 3D Object
Week 7: 3D Character Modeling
Day 1: Basics of Character Modeling
Day 2: Sculpting and Refining Models
Day 3: Adding Details to 3D Models
Day 4: UV Mapping for Texturing
Day 5: Texturing Practice with Materials
Week 8: 3D Rigging and Animation Basics
Day 1: Introduction to Rigging (Bones and Joints)
Day 2: Creating Skeletons for Characters
Day 3: Weight Painting for Smooth Movement
Day 4: Basic Walk Cycle Animation
Day 5: Animating Object Interactions
Week 9: Advanced 3D Animation Techniques
Day 1: Advanced Character Animation (Expressions and Body Language)
Day 2: Animating Natural Phenomena (Water, Fire, Smoke in 3D)
Day 3: Physics Simulations (Cloth, Hair, Rigid Body Dynamics)
Day 4: Camera Animation Techniques
Day 5: Scene Composition and Rendering Basics
Week 10: Visual Effects and Post-Production
Day 1: Introduction to After Effects for Compositing
Day 2: Adding Motion Graphics and Transitions
Day 3: Color Grading and Visual Enhancements
Day 4: Rotoscoping and Green Screen Effects
Day 5: Rendering and Exporting for Various Platforms
Week 11: Collaborative Animation Project
Day 1: Understanding Project Workflow in Teams
Day 2: Project Planning and Task Allocation
Day 3: Asset Creation and Integration
Day 4: Mid-Project Review and Feedback
Day 5: Completing the Project
Week 12: Portfolio Development
Day 1: Choosing Your Best Work for the Portfolio
Day 2: Creating an Online Portfolio Using Behance/ArtStation
Day 3: Writing Descriptions for Portfolio Projects
Day 4: Final Review of Portfolio
Day 5: Mock Interviews and Feedback
Week 13: Specialization Week
Day 1: 2D Animation Specialization (Advanced Techniques)
Day 2: 3D Animation Specialization (Advanced Techniques)
Day 3: Learning Advanced Tools (ZBrush, Unity for Animations)
Day 4: Incorporating Animation into Game Engines
Day 5: Preparing for Industry Certifications
Week 14-15: Final Project Development
Week 14:
Day 1: Brainstorming and Concept Development
Day 2: Storyboarding and Asset Creation
Day 3: Initial Animation Setup
Day 4: Adding Keyframes and Effects
Day 5: Review and Refinement
Week 15:
Day 1: Finalizing Animation
Day 2: Adding Sound Effects and Music
Day 3: Rendering and Post-Production
Day 4: Peer Review and Feedback
Day 5: Submitting Final Project
Week 16: Presentation and Certification
Day 1: Final Project Presentations
Day 2: Peer Feedback and Networking
Day 3: Career Guidance Session
Day 4: Mock Job Interviews
Day 5: Course Completion and Certification Ceremony
A portfolio showcasing 2D and 3D animation projects.
A completed short animated film (Final Project).
Certificate of Completion.
Career counseling and mock interview feedback.
Prerequisites:
Basic computer knowledge.
Creativity and a passion for animation.
Software Used:
Adobe Animate, Toon Boom Harmony
Blender, Maya, After Effects
Photoshop for Texturing
Outcome: By the end of the course, students will be industry-ready animators capable of creating stunning 2D and 3D animations for films, games, and advertising.
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